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WHAT
Traveling.me is a app geared towards busy professionals that have little to no time to spend on planning a trip.

When traveling to a new city, town, location outside of residence, how do I experience this area in a way that peaks my interests? I.E. I am into music, culture and arts. Where do I go and what do I do. How do I gleam the best possible outcome that fits within my categorical interests?
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Traveling.me will curate users destination traveling based on user interests, hobbies, activities to anywhere in the world and open the possibilities to experience traveling like you have never done before.
The project kicked off with the stage 1 discovery and research phase. Starting with a research plan then on to user interviews/ research, quantitative and qualitative research, contextual
inquiries, surveys and ending with competitive analysis.
Stage 2 moved on to persona development, affinity mapping, user flows and feature prioritization.
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Stage 3 involved card sorting, IA, paper prototype testing
and sitemap development.
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Stage 4 was all about wire-framing using pencil paper then
into digital using Sketch.
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Stage 5 involved usability testing, synthesizing findings
and building a clickable prototype in invision.
OVERVIEW
PROCESS
DELIVERABLES
Clickable prototype
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High-fidelity sketch screen files
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Design system
ROLE
UX | Visual Design
DISCOVERY AND RESEARCH

COMPETITIVE ANALYSIS
Design_system

MIND NODE









SOLUTION
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